1. Abstract ………………………………………………………. Page 3
2. Introduction..............................................................................Page 3-6
3.Violent video games................................................................... Page 6
4.1. Aggression ...………………………………………………Page 7
4.2 Addiction................................................................................Page 7
4.4 Crime......................................................................................Page 8
5. Violent video games: Positive aspects.......................................Page 8
5.1 Learning.................................................................................Page 10
5.2 Violent video games and linkage to aggression.....................Page 11
6. Conclusions..............................................................................Page 12
7. References................................................................................Page 13
2
1. Abstract
This essay will try to explore/compare one of the hottest topics in our days. Violent
video games, what part/role it plays in our lives.
2. Introduction – The History of video games
In 1972, a product was released to the American market that would open the door
for the development of a multi-billion dollar industry. Pong, the first commercially
available video game, had entered the homes of America. In Pong, 2 players tried
to “hit” an electronic “ball” back and forth with electronic paddles. In less than 30
years, this humble beginning of the video game industry has grown into countless
companies with annual sales totaling $ 20 billion worldwide.1The Play station video
game console, which began as a side project at Sony, now represents$ 6 billion of
the company’s $ 20 billion in annual sales.1 In recent years, video game annual
sales have steadily been higher than movie ticket sales.2-4 The history of video
games can be divided into 3 eras.5 The first era (1977-85) was the” Atari era”, due
to the fact that Atari consoles dominated the video game market. These first video
games contained little violence. The little violence in these early games was quite
abstract. Nolan Bushnell, the founder of Atari, said, “We had an internal rule that
we wouldn’t allow violence against people. You could blow up a tank or you could
blow up flying saucer, but you couldn’t blow uppeople”.6 Another reason for the
relatively low amount of violence in the early videogames was that the graphical
ability of the Atari games was so low that only simple graphics could be displayed.
Over the next decade computers became more sophisticated, enabling more
complex video game graphics. As...
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